Yay more Hal-Con commissions! Original characters from Final Fantasy XIV; Mr. Fantastic for a young fan of the Fantastic Four who tried to negotiate her dad into getting all four drawn, but settled with this gentleman because he’s the one she has trouble drawing, she said; good old Goliath for a fan who missed out on my Goliath and Angela prints; and with a mere 3 hours to the end of the con, a full colour picture of Nightcrawler. Whew!
I will definitely be doing Hal-Con again. Thanks!
Hal-Con commissions! It’s a slow con for commissions, but I am still getting to draw some stuff. Faith told me to post more art on Tumblr so I’m obeying.
The last one was done as a thank you to the lovely volunteer who brought me coffee and food this afternoon, but I will be making prints of this one because it turned out well, for a quick sketch!
Also, I’d like to say how pleased I am with the CamScanner app for my Android phone. The above pieces were taken with that app, and I never again need to bring my scanner and laptop to conventions! I highly recommend it. I use it without adjustments to the image, because I can do my own adjustments in Photoshop afterwards, but otherwise it’s really really handy! I’ll have to check what the paid version offers.
This has been something that has been bothering me for the past few years, every time I encounter someone who’s just started as an artist, they put themselves down because they’re intimidated by artists who are more experienced. Intimidation is something that every artist has (or will) encounter in their lives, and they need to pull through that fear in order to grow as an artist. Take that intimidation and be inspired about it. What makes it intimidating? What makes their work look so unique? That’s where your learning opportunistic moments will occur, you find those reasons and you create something new out of all that you’ve learned!
I believe that anyone, ANYONE, can become an artist. It takes dedication and determination, but I promise you that drawing is one of the most rewarding art forms I’ve ever experienced. You will always learn something new with it, therefore, the fun never stops!
SO MUCH THIS I CAN’T EVEN.
Really low prices make me less likely to commission an artist.
Me: I’m not an artist. I do commission artists - I spend around $300-600 a month on digital art commissions.
I sometimes find an artist who has really impressive work, or a unique style, or something else that makes me think “I should commission this person.”. Then I look at their prices and they are crazily low. As in less than 20 dollars for a colour full body character.
And I don’t commission them. Because I can’t pay prices that low and feel good about myself for doing it.
I know it takes hours to draw even one character. Plus the time it takes to study the brief, look at the references, communicate with me, etc etc. No way are they making even minimum wage this way, let alone a living wage.
I commission art because it’s fun. It’s my hobby. If I’m knowingly paying someone slave wages to support my hobby, it isn’t fun.
To artists who undercharge: Please reconsider. I’ve heard many reasons why you decide to do this (see below). But if you price your work like you don’t respect it, you won’t get clients who will respect you or your work either. You charge peanuts, you get monkeys.
To commissioners who push for these prices: Have some respect. Not just for the artists, but for the other commissioners out there. You’re giving us all a bad name. If you can’t afford decent prices, don’t be mean about it. Save up, or find some other hobby. Or hey, learn to draw.
Comments I get whenever I say the above:
- "No-one will buy commissions from me at decent prices." - That’s a pity. But you realise by underpricing like this you are making your problem worse, by contributing to the “art should be dirt cheap” mindset that seems to exist in dA and other places? (okay mostly dA, that place is a cesspit) Besides, there are other things you can do than keep lowering prices. There’s tons of advice in dA:
'Official' Pricing Your Commissions or Artwork Thread
Finding Freelance work: pricing and self doubt!
And other places:
How to get commissions: A guide
Getting the Most Out of Commissions
If none of the above helps you… maybe you need to reconsider if you are at the right stage in your development to be offering commissions. Sorry.
- "I’m only doing this for fun, I don’t care about the money." - Good for you. But there are others that are trying to make a living doing this. Have some consideration for them, yes?
- "It’s the clients pushing my prices down." - Gah. Then your clients are awful people who don’t respect you. It’s a trap though - you charge low prices, you get cheap clients. There’s only one way out of that trap.
- (Commissioner says) “But I want this drawn and I can’t afford higher prices.” - I want to live in an exact replica of Wayne Manor, but I can’t afford that. So, um, I don’t. Simplify your idea, or don’t commission it until you can afford to do so without ripping off the artist.
- (Commissioner says) “By paying less per artist I can support more artists.” - No. Just… no. You are not supporting artists, you are exploiting them. Paying less per artists lets you exploit more artists.
- "Just tip the artist." - I have done that, but it sends the wrong message. Tipping isn’t the norm in this game, so when I tip artists assume it’s because they did an extra-awesome job, when in fact I’m tipping them because they did their normal-awesome job. Plus if an artist is charging one-third or one-quarter what they should be, do I tip them 300%?
(Image by me. Not an artist, remember? The price list is made up, but based on real lists I’ve seen recently.)
submitted by -badgermushroom
Hoookay. This is kind of a PSA for you non-artists out there. I’m sorry if this comes off bitter or mean, I’ve just fucking had it with this shit.
First off, don’t assume that:
- Every artist can draw in any style perfectly.
- They can drop everything they are doing and draw something for you. For free.
And then there’s the dreaded question that every artist gets at least once in their life: “Can you draw me?" Then the artist ends up looking like a huge asshole when they try to explain that technically they could, but they wont, for whatever reason. Just because the artist has the skill, they don’t owe you anything. (And then the artist gets the "Well it’ll probably take you like five minutes, right?" No no no.)
If someone commissions an artist, they damn well better have something already in mind. “Just draw me anything” will not cut it. Even something vague, like “Draw me a pretty girl” will help the artist out a ton. It’ll save everyone from dissatisfaction.
Things that should never be said:
(note: these are all actual things that have been said to me)
- "You should draw landscapes."
- "Your art is too scary, you should draw more fairies."
- "This would be perfect for a kid’s room!"
- "Why did you draw half-naked people kissing?"
- "You should draw a really sexy Black Widow for me."
- "The boobs need to be bigger."
- "Oh, you use paint bucket? Cheater."
On a last note: Please please appreciate it when someone draws something for you as a gift. It took them time and hard work that they wanted to do for you. They must really like you, so don’t brush it off as nothing. It’s a sure-fire way to break an artists’ heart.
Bringing this back because it’s relevant in my life right now.
Reblogging as well because artists also need to read about how their art is actually work and worthwhile and not something of little value despite what the non-artists may make you feel or say to you.
I want you to look at your latest piece of art. okay? got it up?
Now think back a few years. If you were to see that piece of art back then how would you have reacted?
Now think back many years, as many as you want. How would you have reacted then?
you are the artist you wanted to be, right now.
Stop hating on yourself, and have fun.
i realized this few days ago and it changed me
I KEEP SAYING THIS TO PEOPLE.
And next year I will look at my art and think of this year’s artist and look back at the art I’m doing today and continue to see that I keep improving, even when I think I’ve plateaued.
Practice and perspective (the looking at things a certain way meaning, not the horizon line and vanishing points way).
Shrapnel — Nelly Sharpe, Hacker Jill of All Trades. My RPG character for the game we’re playing now, drawn last night during the game. Half Caucasian, half Japanese, skilled in many things, trouble focusing on the dull stuff, easily distracted in some cases and impossible to distract in others. Setting: modern spy with supernatural and sci-fi elements, including the tech of Stargate and the threat of Cthulhu.
Crimson red Colerase pencil in poor neglected sketchbook.
Story from this morning. Sigh.
In other news, tumblr browsing sucked an hour of the time I should have been working. I have animation to do! Away, interwebz and your lure! Back to Flash!
Also, if you’re working on something on your computer, SAVE.